Kiyotaka and his friend Kōsuke Edogawa discuss about girls. Transcription: ' Atataka na Tokoro' (Japanese: あたたかなところ)
Sakura Yoshino makes an appearance at the cherry blossom tree. The next morning, while the islanders are excited by the cherry blossom trees blooming again the two clubs accept a duel to unravel the mystery of the cherry blossom tree with Kiyotaka's partnership on the bet. At that moment, they all received a text message that says ' When the cherry blossoms bloom, at that promised place.' from an unknown sender dated in 1951. When they make a wish, the cherry blossom tree suddenly blooms much to everybody's surprise.
They pay a visit to the dead cherry blossom tree in Sakura Park, rumored to be magic in the past. On the island of Hatsune-jima, 20 years after it was once well known for its blooming everlasting cherry blossom trees, the official Kazami Academy newspaper club members: Kiyotaka Yoshino, his cousin Charles Yoshino, his neighbor Himeno Katsuragi, the club president Ricca Morizono, Sara Rukawa, and Aoi Hinomoto decide 'magic' to be their article theme in order to beat their rival, Suginami, the president of the unofficial newspaper club. Transcription: ' Sakura Saku' (Japanese: サクラサク) Development and release Ī 13-episode anime adaptation, produced by the anime production committee Kazami Gakuen Kōshiki Dōga-bu and directed by Ken'ichi Ishikura, aired between January 5 and March 30, 2013. Kiyotaka begins to suspect a particular girl who resembles the fabled principal Sakura Yoshino. However, the girls start to be distracted by Kiyotaka. The official newspaper club challenges the unofficial newspaper club to see who can write a better article based on magic. It suddenly blooms once again to their surprise, and all receive an unknown text message from the distant past. One day, Ricca suggests they should visit the rumored magical cherry tree to test its power by making a wish together. There are four other girls in the club: Himeno Katsuragi, Kiyotaka's childhood friend Charles Yoshino, Kiyotaka's cousin Sara Rukawa, a transfer student and Aoi Hinomoto, a frail but energetic part-timer. Ricca Morizono, president of Kazami Academy's official newspaper club, is determined to prove the existence of magic along with Kiyotaka Yoshino, the only male member of the club. Plot ĭa Capo III occurs about 20 years after Da Capo II on Hatsune island, once famous for its everlasting cherry trees.
To view all plot lines in their entirety, the player will have to replay the game multiple times and choose different choices to further the plot to an alternate direction. Throughout gameplay, the player is given multiple options to choose from, and text progression pauses at these points until a choice is made. After Zero is finished, another route is made available. After the completion of the first four heroine routes, an additional scenario called Zero is made available, which revolves around Aoi Hinomoto, another heroine of the game. There are five main plot lines that the player will have the chance to experience, one for each of the heroines in the story. Da Capo III follows a branching plot line with multiple endings, and depending on the decisions that the player makes during the game, the plot will progress in a specific direction. Much of its gameplay is spent on reading the story's narrative and dialogue. Da Capo III is a romancevisual novel in which the player assumes the role of Kiyotaka Yoshino.